You either go first or last, which decides the order in which the characters will attack.
You get 4 options for both attacking and defending. Attacking has a standard attack move, a magic move (if the adventurer has any), strike, or a buff. Whereas defend has a standard defend, a counter, a magical defense (if the adventurer has any), and a give up option. The game plays in chapters, the king gives the adventurers an objective they have to go complete, while also freeing towns from monsters and defeat the bosses of those towns, otherwise the castle earned after completing the objective is worth little to nothing.Įach player gets to create an adventurer at the start of the game, picking from different Jobs with the ability to change classes later on.
The American PS2 version has an auto-save function whereas the Japanese version does not.The logo, signs, and town names have been changed.The English version is dubbed to fit the dialogue more and to make it easier for the player to hear.Main subpage: Job Strategies Main subpage: Dokapon Kingdom/Strategies Version Differences There are 3 jobs to choose from at the start of a game with a total of 12 jobs, each with their own benefits and drawbacks. Oddly, in the European version, in the rankings screen in the options menu, the last place player has a place number instead of the word "Last.".However, both Wii versions have an auto-save function. The Dokapon Kingdom Wii game can be played with 3 controls, that are stated before you load up the game.
The RPG twist on party games actually makes for some fun and interesting gameplay, and if you can keep up with your fellow competitors, then you'll probably be in for a good time. There are no motion controls, and different battle actions are mapped on-screen according to your different control scheme.įor all of its faults, Dokapon Kingdom is not that bad of a title. However, the voiceovers are really repetitive, and each character only has a handful of stock phrases that they repeat over and over throughout the game.Ĭontrol in Dokapon Kingdom is very simple and consists of using your choice of the Wii-mote turned on its side, the classic controller, or the GameCube controller to run around the board and battle various enemies. The level music is passable it consists of some simplistic tunes that change as the level scenery changes. The sound here also suffers from an overall bland feel.